Kirby, you are absolutely right. But it also depends on whole system, how fast Spirit will spool up, as Zex said it's adaptive.
I suggest to start with slow, if you like more speed try fast or very fast.
But keep in mind: On some ESC, Airplane mode requires full throttle and stop to learn throttle range every time. If you got full throttle on Power up, Spirit remains in pass trough mode and won't engage in Gov Mode, this is to adjust range, but means violent spool up if you get into this mode. Usually also Low Pass filters are applied in Airplane mode to smoothen a bit prop reaction, this is not what you like with external Gov, as you need fast and crisp reaction to run Gov successful. Therefore most ESC offer External Governor mode or the common V-Curve mode. This helps to avoid any violent spool up, as it's applied by default, but interferes with Spirit Bailout spool up.
You might think about Multi rotor Mode for crisp reaction, that's the right thing, but be careful, as violent Spool-up can occur as well by accident. Thinks of the following: Power up Stunt Mode with no Hold, Throttle out at 85%, Pull Hold, ESC initiates, release Hold, no ramp up but Spirit is in pass trough mode (as It thinks you want to adjust ranges), immediately 85% to ESC, burn ESC, tip over striped gears...
There are solutions, with drawbacks as you see, I suggest to forget about Bailout on electric at the moment, as it's currently designed to meet nitro and gasser with servo.
As I understand, development is working on better implementation of electric bailout, to fix this known issues.
I use External Governor Mode with fixed endpoints, ESC doing Spool-up, Spirit in Fast and I'm very happy with Spoolup and Gov performance:
Follow this setup guide I did share:
viewtopic.php?f=24&t=996#p12017