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Rough conversion for rotation rates? https://www.spirit-system.com/phpBB3/viewtopic.php?f=21&t=6146 |
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Author: | maddog7 [ Wed 26. Jun 2024 22:42:57 ] |
Post subject: | Rough conversion for rotation rates? |
Hi all. Does anyone know if there is a rough conversion from the numbers in 'rotation rates' to degrees per second or RPS ? I've used Spirit since they first came out and I always just set them to a number I felt I liked, but recently I've been doing more advanced things (for me ) on the sim and am finding a bit of difference IRL. I could just get someone to set a timer for a minute and count the number of flips or rolls I can do at full stick but it's a bit of a tiresome way to do it. I installed 3.7 rc2 hoping the 'decimal step' change might have been what I was after, but it only seems to be half steps to the existing method, unless I'm missing something? Cheers D |
Author: | ZeXx86 [ Sat 29. Jun 2024 17:50:45 ] |
Post subject: | Re: Rough conversion for rotation rates? |
You can set 0.1 step manually. Half step is just for mouse wheel or arrows. There is no conversion, because it would be +/- 50°/s or even more depending on Flight Mode settings, rotor blades, cyclic feed forward. However with Spirit GT/GTR you can measure real rate very easily by logging. |
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