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Neils Spirit FBL Tuning Guide https://www.spirit-system.com/phpBB3/viewtopic.php?f=20&t=382 |
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Author: | scornflake [ Wed 10. Dec 2014 2:27:19 ] |
Post subject: | Neils Spirit FBL Tuning Guide |
Introduction This guide is aimed primarily at beginners to FBL setup. The approach is takes is not supposed to be any kind of “super correct 100% you must do it this way” - but more of a guide based on my own experience. The guide tries to present each step with a reason. That’s the “why”. Why do this step? This is followed by the moves (or a set to choose from depending on pilot ability) that tend to show negative behaviour for that step. The guide then gives suggestions for tuning out that negative behaviour for that step. The moves presented try to be as simple as possible to show up negative flight characteristics… this is both because I want the guide to be as useful as possible, and also because I’m not a world class 3D champ. this is a work in progress. I'm always happy to write up more, or change things. I plan to add more as I tune the Spirit more myself (i.e: it has to stop raining here first!). I have plans to post up a glossary / advanced guide later, which I think at this stage will be taking Thomas's tuning post and turning that into 'Neil Speak'. I want to play with those CFF/FS values and describe what I see on the Warp, and then take that to the X4/N7 as well. If Thomas decides this is irrevevant, or he makes it obsolete by adding to his posts / PDF manual, this post can and should disappear. Note: It’s important to follow this in order. If you skip a step and that part of the flight dynamic isn’t good/perfect, then you can find that negative tendencies appear in later steps but not necessarily because that part of the setup that’s being discussed is wrong. You may be seeing a negative behaviour based on skipping some previous step. A classic examine is not disabling (or at the least turning down the aggressiveness of) governors while testing tail holding. An aggressive governor in this case can make it look like the FBL isn’t set right, when in fact it’s over aggressive governor gain that is the culprit. About the author: I fly a Synergy N7 (OS105 with BD3SX), Gaui X4II (BD3SX) and Warp360 (Spirit) . If my experiment with Spirit goes well, I don’t see why I’ll be hanging onto my BD units Anyway; previous to these heli's I have owned a Gaui X2 and various micros. I’ve been flying for about three years total. The Guide Cyclic Gain (aka: Head Gain) The first thing we want to do is make sure the heli feels “reasonable” to fly. By “reasonable” I mean:
We want this setup right so that the remainder of this tuning guide is possible, and so the heli doesn’t fall out of the sky We are going to set the gain at the Spirit recommended default, and check that it’s OK. The guide will not increase the gain at this stage. Right now we’re looking to see that it flies OK without any oscillation in the head. Steps:
“Wobble”: Watch the blades when you perform a stop move during flying. It doesn’t at this stage need to be a super fast hard stop, but do take notice of what the blades do during this initial flight. If there is any back-and-forth motion before they settle down within a hover; this is oscillation / a “wobble”. It can happen either in the aileron or the elevator axis, but it’s easier to observe in the aileron (left/right stick movements). TODO: Provide pointers on what to change here if the flight is completely sluggish and slow. This step comes primarily from my BD tuning days. I don’t known if it’s strictly necessary for the Spirit, but it doesn’t hurt to check cyclics are sane before moving on to other tuning. Rudder Gain (aka: tail gain) Now the heli is generally flying OK from an aileron / elevator perspective, we want to ensure the tail responds well. This is defined as:
We’re going to split this into two parts. First we will set overall gain, then second we’ll tune the heading hold response. Before you begin:
Here we are setting up the rudder gain so that it the FBL unit responds well to rudder control. We're in effect matching the FBL unit to the mechanics of your heli, making sure that when it attempts to stop the tail from rotating, it does so quickly and without bounce or vibrations. The first part to this is making sure the gain is about in the right place. There's no point trying to tune the heading hold / responsiveness of a tail if the general overall tail gain isn't near-right. Steps:
Part 2 - Stopping Performance / Heading Hold Control Assuming we've the tail gain in the right range, we're now going to tune the tail so that it both stops quickly, and without bouncing at the stop point. This gives a nice 'connected' feeling during flight, one where you no longer have to worry about what the tail is doing. It should "just work". Steps:
When you quickly return to the rudder neutral position:
Rate mode setup Often it can be useful to first spool up the heli carefully in rate mode. When I do this I do nothing other that very carefully spooling up and lifting into a hover, all the time keeping a very careful eye on rudder movement. I then tune the length of the tail control rod so that I need the least amount of input on the rudder to keep the tail still in the hover. It's not always possible to get it perfect, because you have to use 1/2 (or full if you're being 'proper') turns on the tail link. When you have the heli hovering well in rate mode with minimal rudder input, you have effectively balanced it's tail [i]mechanically[i/]. If you re-do the tail holding left/right piro moves above, you may now find that they are a lot more consistent on both sides. |
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