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 Post subject: RTH and return altitude
PostPosted: Sat 29. Oct 2022 16:00:38 
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Joined: Mon 30. Oct 2017 23:47:38
Posts: 162
Hi Thomas,

i had the altitude turned on with RTH and i unfortunatly did not think about the tree height where i fly and when i lost a heli i turned it on and the heli hit the trees... my fault grr...

I want to reconfigure the RTH height and would like to know in your RTH algorithm, can you tell me the way it works ? Do you stop the position, then make the height correct and get the heli to RTH... or move verticaly and hrizontaly at the same time so theyre is a risk for my scenario?

Thanks

Pierre


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PostPosted: Sun 30. Oct 2022 19:57:31 
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Joined: Mon 03. Jan 2022 23:37:20
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I had the same question awhile back. Seems in V1 geolink RTH does a direct diagonal line which could go through trees. Geolink V2 should be able to go back with no altitude change and the descend over takeoff off vertically? That would solve the problem.


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PostPosted: Mon 31. Oct 2022 22:34:05 
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Uplate wrote:
I had the same question awhile back. Seems in V1 geolink RTH does a direct diagonal line which could go through trees. Geolink V2 should be able to go back with no altitude change and the descend over takeoff off vertically? That would solve the problem.


I saw a new version out today for the geolink V2 only, new hardware always requires tweaks.. hopefully Thomas will now be able to answer the question.

Pierre


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PostPosted: Tue 01. Nov 2022 8:06:52 
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Hello,

both GeoLinks will behave in the same way.
It will start to ascend to a preconfigured altitude (if it was set) and at the same time it will start to move to a Home position.
In the most cases (depending on Vertical Correction Gain) transition to preconfigured altitude will take just a few seconds and should be quite fast.
So to avoid crash into the trees it is enough to set high Return Altitude above the tree level.

_________________
Spirit System developer


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PostPosted: Tue 01. Nov 2022 22:00:35 
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Joined: Mon 30. Oct 2017 23:47:38
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ZeXx86 wrote:
Hello,

both GeoLinks will behave in the same way.
It will start to ascend to a preconfigured altitude (if it was set) and at the same time it will start to move to a Home position.
In the most cases (depending on Vertical Correction Gain) transition to preconfigured altitude will take just a few seconds and should be quite fast.
So to avoid crash into the trees it is enough to set high Return Altitude above the tree level.
Thanks Thomas !

Pierre


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