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It is currently Sun 28. Apr 2024 2:05:46
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davehour
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Posted: Wed 03. Jan 2024 18:42:29 |
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Joined: Sat 30. Aug 2014 0:03:16 Posts: 30
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Hi,
I want to get very fast pirouettes, pass the 2000° per second rate, if possible. So far I’ve maxed out the end points in the rudder channel of my 18SZ and got a maximum output value of 140 at full stick deflection. In the Spirit software, a maximum value of 118% is reached before the maximum stick deflection of the rudder stick, and the Spirit unit still gives more pirouetting rate pass this point although the Spirit Software value remains at 118%.
Is there a way to have the heli pirouette faster, as mechanics can?
As a reference, I had a BeastX FLB many years ago (I’m all Spirit now). The BeastX has a mode of operation where it deactivates the gyro and let the heli pirouette as fast as mechanics can, after a given amount of end point is given. It worked quite nice and pirouettes rate was impressive.
Thanks,
David
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davehour
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Posted: Mon 08. Apr 2024 13:52:18 |
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Joined: Sat 30. Aug 2014 0:03:16 Posts: 30
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ZeXx86
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Posted: Mon 08. Apr 2024 14:01:12 |
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Site Admin |
Joined: Mon 29. Apr 2013 16:06:44 Posts: 12235
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You have to set Rotation Rate speed to the higest value. If you will set Gyro Gain to 0-1% it should do the same as with BeastX. Also increased Rudder Dynamic should help.
_________________ Spirit System developer
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davehour
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Posted: Tue 09. Apr 2024 16:08:24 |
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Joined: Sat 30. Aug 2014 0:03:16 Posts: 30
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Thank you for the support.
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